I always try to learn new tools, methods and workflows.


Procedural 2D Typography animation

I love Houdini, and I try to use it not only in 3D context, but also with 2d and vectors.

I used custom SOP solvers, and some Vellum.

Drip & Splash

Snip & Tear

Avoid

Avoid & Flyout



Nodevember challenge

Nodevember is a yearly challenge during the month of November, to improve and show off your procedural skills.

I tried to give myself max 5 hours to complete the callenge. Most of the time I managed to succeed. And even recorded small behind the scenes.

As much as possible is procedural. Modeling, texturing, and even animation .

Scenes are available on my Gumroad

Space Junkyard

Psychedelic Alley

Oceanic Wonder

Futuristic Garden

Futuristic Garden

Extraterrestrial Relic

Brutal Machinery

Polar Mystery

Polar Mystery | Category | 2024

Microcosmic Forest

Hidden Dwelling

Forgotten Robots

Impossible Pathway

Omnious Skies

Digital Ruins

Asteroid Village



Embroidery HDA

Custom embroidery Houdini tool with dominant axis detection or custom axis curves, various fill and stitch styles.

Work In Progress



Recursive 2D and 3D slicer

Inspired by Blender post on twitter I tried to figure out how to create recursive procedural slicing animation.



Procedural 2D layout & animation generation

Houdini as inspiration tool for graphic design layouts? Why not!

With some tweaking it can also generate animations, and its much faster than After Effects.